Berger Bawab et al 2018
An open randomized controlled study comparing an online textbased scenario and a serious game by Belgian and Swiss pharmacy students
1. Références
- Référence complète APA : Jérôme Berger, Noura Bawab, Jeremy De Mooij, Denise Sutter Widmer, Nicolas Szilas, Carine De Vriese, Olivier Bugnon (2018). An open randomized controlled study comparing an online textbased scenario and a serious game by Belgian and Swiss pharmacy students. Currents in Pharmacy Teaching and Learning 10 (2018) 267–276.
- Auteur(s) : Jérôme Berger, Noura Bawab, Jeremy De Mooij, Denise Sutter Widmer, Nicolas Szilas, Carine De Vriese, Olivier Bugnon
2. Copies
- Copie en ligne : https://www.sciencedirect.com/science/article/pii/S1877129716303835
- Copie locale : Fichier:Bergera Bawab et al 2018.pdf
- Copie physique :
3. Mots-clés
4. Abstract
- Introduction: To compare online learning tools, looped, branch serious game (SG) and linear textbased
scenario (TBS), among a sample of Belgian and Swiss pharmacy students.
- Methods: Open randomized controlled study. The lesson was based on the case of a benign cough
in a healthy child. A randomized sample of 117 students: only the Swiss students had attended a previous lecture on coughs. Participation rate, pre- and post-experience Likert scales and students’ clinical knowledge were measured.
- Results: Our primary hypothesis was demonstrated: students favored the SG even if navigation
was rated as more complex, and students who performed the SG better understood the aim of pharmacist triage in case of cough. The influence of the SG appeared to be linked to the presence of a previous lecture in the curriculum.
- Discussion and conclusion: SG and TBS are effective to teach pharmacist triage. Higher SG complexity
should be used to teach the aim of pharmacist triage in the case of a specific disease and could be an alternative to simulated patients. A simpler TBS does not require a previous lecture and a debriefing to be fully effective.
5. Résumé (facultatif)
Article dédié à un jeu sérieux (simulation d'officine) développé à l'Université de Genève et testé à Genève et à l'ULB par Carine De Vriese.