Shank 2007

De wikicap


The Online Learning Idea Book



1. Références

  • Référence complète APA : Shank, Patti (Ed.). (2007) The Online Learning Idea Book, Volume 2: 95 Proven Ways to Enhance Technology-Based and Blended Learning. San Francisco: Pfeiffer.




2. Copies

  • Copie électronique en ligne :
  • Copie électronique locale :
  • Copie physique CP :



3. Mots-clés



4. Quart de couverture


5. Table des matières (facultatif)

  • Introduction.
  • SECTION 1. LEARNERS, ACTIVITIES, AND ASSESSMENTS.
  • Chapter 1. Ideas for Supporting Learners and Learning.
    • Learning Agreements.
    • Prework Verification.
    • Study Schedule.
    • Performance Tips.
    • Move It.
    • Confirm Exercise Instructions.
    • E-Portfolio.
    • Anonymous Weekly Survey.
    • Personal Wishes.
    • Really Simple Syndication Feeds.
    • Contingency Plans.
    • Virtual Office Hours.
    • Chatbots.
  • Chapter 2. Ideas for Making Collaboration Work.
    • Group Formation.
    • Prep for Collaborative Work.
    • Team Agreement Template.
    • Team Assessment.
    • Rules of Engagement Agreement.
    • Team Review Form.
  • Chapter 3. Ideas for Making Discussions Work.
    • Discussion Message Protocols.
    • Evaluate Your Contribution.
    • Karma Points for Contributions.
    • Acronym and Emoticon Help.
  • Chapter 4. Ideas for Self-Directed and Asynchronous Activities.
    • Table Organizers.
    • Red Dog.
    • Enter, Compare, Print, and Discuss.
    • Tell Me Why.
    • Time Me.
    • Digital Stories.
    • Share Bookmarks.
    • Tell Me About Yourself.
    • An Expert View.
    • Email the Author.
    • MiniQuest.
    • Blog It.
    • My Chair.
    • Easy Peer Editing.
    • Introducing Critical Evaluation.
  • Chapter 5. Ideas for Synchronous Activities.
    • Chat Moderator.
    • Come (Back) Early.
    • Low-Tech Listening Exercise.
    • Trainer-Expert Collaboration.
    • Pyramid.
    • Before Ninety.
    • Daring Feats.
    • Spotlights.
    • Vowels.
    • Gordon Mackenzie-Style Lecture.
    • Vanity License Plate.
    • Lighten Up.
    • Where Are You?
    • Word Search.
  • Chapter 6. Ideas for Self-Check Activities and Assessments.
    • Adapted Classroom Assessment Techniques.
    • Review Puzzles and Games.
    • Flash Cards.
    • Know Your Flooring.
    • Board Game Self-Check.
    • Drag-and-Drop Self-Check.
    • Fact-or-Fiction Self-Check.
    • Mixed Signals.
    • Millionaire Game.
    • Show Training Value.
  • SECTION 2. INSTRUCTIONAL DESIGN.
  • Chapter 7. Ideas for the Design and Development Process.
    • Process Flowchart.
    • Design Guidelines.
    • Learner Stories.
    • Personalized Learning Model.
    • Content Templates.
    • Fast E-Learning Templates.
  • Chapter 8. Ideas for Navigation and Usability.
    • Concept Maps and Causal Loops for Navigation.
    • Collapsible and Movable Text Layer.
    • Automated Back and Next Buttons and Page Numbering.
    • Double Use Glossary.
    • Automated Reference.
    • Here’s What’s New.
  • Chapter 9. Ideas for Creative Design.
    • Funny Stats.
    • Take the Metro.
    • Metaphors to Aid Learning.
    • Stories to Understand the Big Picture.
    • Virtual Coach.
    • Field Clinic.
    • Outrageous Nonexamples.
    • What I Really Think.
    • Virtual Campus.
    • Visual Ideas.
  • Chapter 10. Ideas for Creative Media.
    • Show Me.
    • Slow or Fast Images.
    • Energy Balance.
    • Interactive History.
    • Interactive Physics.
    • Inside a Cell.
    • Sea Vents.
    • Tsunami.
    • Movement Sensors.
    • Genome Timeline.
    • DNA Sliding Clamp.
    • DNA Sequence Explorer.
    • Build Your Own Instructional Game.
    • It’s NOT Ninety-Five.
    • Glossary.



6. Résumé personnel (facultatif)


7. Voir aussi